Got my first game of 6th Ed in on Sunday. It was a whole lot of fun, digging into a new system has definitely refreshed the game for me.
Flyers may become problematic. Even with just one on each side, they had a huge impact on the Game, with their amazing speed and how ridiculously hard it is to land much damage on one.
My Nids, I think are going to weather the change pretty well. I still need to get a couple of proper Tärvigons, and there are always more projects going on, but everything I've been working on seems to have remained more or less viable, and my core is still pretty solid. More concerns about dealing with Flyers here than anywhere else, tho.
My Guard, I think I might finally try running as Assault Guard, at least in part. Since I'm striking after most Opponents anyhow, Power Axes all 'round seem like the order of the day. Probably going to need to hunt up some more Missile Launchers, and I definitely need to pick up more Special Weapons for Command Squads. And as little as I'm looking forward to assembling and transporting them, I think a couple more Vendettas are in the works. Even just the one I have was awesome.
Looking into picking up some Space Wolves as Allies. Rune Priests bring excellent Psychic Defense and Divination powers, Grey Hunters give me a lot more midfield flexibility with my Troops, and Thunderwolf Cav can bring a true Counter-Assault Unit.
My Chaos Marines, I don't know yet. Still on hold until I see the new Dex. It's entirely possible, tho, that all other projects will get put on hold once that hits. Chaos was my first Army in 40K, and it's still my largest, even tho it's spent pretty much all of 5th Ed sitting on the shelf. I've been missing it, and the possibility of an actually fun CSM Dex, combined with the Ally options to let me use my Culties and Daemons properly again, has got me really excited.
Anybody else been digging into it?
Current Mood: cheerful
Current Music: Viva Voce - Believer